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How to unpack the level.snd_static file in Shadow of Chernobyl for modding.


The level.snd_static file in Shadow of Chernobyl controls which sound sources play in certain parts of levels. They can only play one sound, but it can be of any length. They are used to play sounds like a desk fan or electrical sparks. Even a radio on a table.

Download the sse.exe utility here: http://stalkerin.gameru.net/downloads/stutils/sse_01.zip.

Then run this command to decompile the level.snd_static file.

>sse -d level.snd_static

Then make your edits. This example adds a radio in one of the houses in the Stalker village.

[6]
name=scripts\magnitofon\magnitofon_2
position=-192.59, -19.12, -137.581
volume=0.5
freq=1
active_time=0, 0
play_time=0, 0
pause_time=0, 0

Then use this command to recompile a new file.

>sse -c level.snd_static.ltx

This works very well and does not require Activeperl, as the Perl script does not seem to work anymore. This is a great way to add more sounds to a map.


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