Useful sample files for making a good Arma 3 mission.
Some very useful Arma 3 scripting samples to make great missions.
Read MoreSome very useful Arma 3 scripting samples to make great missions.
Read MoreSome very useful scripts for making an Arma 3 mission.
Read MoreGenerate an Arma 3 terrain easily with a very nice tool. This really works well.
Read MoreA very nice Arma 3 mod, this allows integration of ChatGPT into Arma 3.
Read MoreA very useful script to tweak the Arma 3 AI and make them a little bit more realistic.
Read MoreHow to have a full heal from a trigger in Arma 3 with ACE.
Read MoreHow to print text on a billboard in Arma 3. This could be very useful.
Read MoreA nice Arma 3 AAR mod to run on your server, this is truly amazing.
Read MoreMore Arma 3 scripts.
Read MoreMore very useful script samples for creating a very nice Arma 3 mission.
Read MoreHow to verify Arma 3 game files with Steam to fix Arma 3 issues. This is very easy.
Read MoreVery useful scripts for Arma 3. A good pilot check script to block non-pilots from helis.
Read MoreHow to have craters easily in the Arma 3 EDEN editor, and some other very useful scripts.
Read MoreThe Peoples Liberation Army of China are using Arma 3 for training instead of VBS 4.
Read MoreHow to use a new feature in Arma 3 to display the in-game map on a billboard in Arma 3.
Read MoreHow to build an Arma 3 mod without needing a P drive. This actually does work very well. This is a very neat trick for Linux Arma 3 players.
Read MoreHow to install the Arma 3 SOG CDLC on a Linux dedicated server. This is easy and fun. And how to automatically load missions on the server.
Read MoreThis script will spawn a cloud of mines around the player, this is a lot of fun to deal with. _source = eyepos player; _distance = 35; for "_i" from 1 to 1000 do { _veh = createVehicle ["APERSMineDispenser_Mine_Ammo_Scripted", _source, [], 0, "CAN_COLLIDE"]; _pos = _source vectorAdd (vectorNormalized [(random…
Read MoreThis code is placed in the initPlayerLocal.sqf. This will draw player icons and names on the GPS display. This is a very useful Arma 3 code sample. initPlayerLocal.sqf1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23…
Read MoreThis script in the initPlayerLocal.sqf will play a continuous jukebox of music in your Arma 3 mission. This is just like in Warlords where you have continuous background music. _null = [] spawn { _musicPool = "getText (_x >> ‘name’) != ” && getNumber (_x >> ‘duration’) > 20" configClasses…
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