How to compile the leaked CS:GO source code leak. This apparently works.
How to compile the leaked CS:GO source code leak on Windows.
Read MoreHow to compile the leaked CS:GO source code leak on Windows.
Read MoreThis script is a quick revive script that allows players to revive down players that are injured and unconscious in one simple action. This works very well. myfnc_uncon_special = { params ["_unit", "_isUnconscious"]; if ( (typeOf player == "rhsusf_socom_marsoc_sarc") or (typeOf player == "rhsusf_army_ocp_medic") ) then { private _action…
Read MoreCalling a function from a trigger in Arma 3 can be very tricky, this is how I managed to do it. commanderDead = { [’task2′,’SUCCEEDED’] call BIS_fnc_taskSetState; { _x setMarkerPos getPos house1; } forEach ["hqMarker", "hqCircle"]; [player, player, opfor, ["LOP_AFR_OPF_Infantry_IED","LOP_AFR_OPF_Infantry_Corpsman","LOP_AFR_OPF_Infantry_GL","LOP_AFR_OPF_Infantry_Rifleman_4","LOP_AFR_OPF_Infantry_Rifleman_4","LOP_AFR_OPF_Infantry_AR_Asst_2","LOP_AFR_OPF_Infantry_AT","LOP_AFR_OPF_Infantry_Rifleman_8","LOP_AFR_OPF_Infantry_Rifleman_5"], 16, 120] spawn BIS_fnc_spawnEnemy; private _attack = [] spawn KER_fnc_attackers;…
Read MoreThe MPV media player can easily stream television online. There are a few TV streams here: http://i.mjh.nz/au/. Here is an example. ──[[email protected]]─[~] └──╼ ╼ $ mpv https://i.mjh.nz/au/Sydney/tv.320203000301.m3u8──[[email protected]]─[~] └──╼ ╼ $ mpv https://i.mjh.nz/au/Sydney/tv.320203000301.m3u8 This is to watch SBS in Sydney. The quality is perfect. This is a godsend. We should be…
Read MoreThe spawn AI module for Arma 3 is very good for spawning AI in a mission and having them capture sectors automatically, but how do you spawn AI from mods? This is easy. Just use this code below in the initialization section of the module. this setVariable[ "side", "East", true…
Read MoreThe new open-source OpenXray engine allows a gamer to run Call of Pripyat on Linux. This is how to install this very useful application. This comes as a PPA, just add the PPA to your system. 4.4 Thu Jan 16 jason@Yog-Sothoth 0: $ sudo add-apt-repository ppa:eagleivg/openxray4.4 Thu Jan 16 jason@Yog-Sothoth…
Read MoreTerminator 6 New Hope 2.0.2.1 Opens with what looks like an Army Rangers raid on a terrorist camp, but it is a wargame/simulation. The Army Rangers are led by Captain John Connor, the best officer in the corps, and the wargame is his evaluation of the Army’s AMTAC (tactical combat…
Read MoreThis is a very nice script for Arma 3 that will give each player a icon over their heads and their name and role. This is very useful for IFF and works very well. addMissionEventHandler ["Draw3D", { { if ((side _x) == west) then { drawIcon3D [([_x, "texture"] call BIS_fnc_rankParams),…
Read MoreThe Stalker Anomaly beta 3.0 mod is plagued by poor AI according to a few players. This means it is inferior to other older mods like Dead Air. But the main problem is the levels are not occupied by many enemies, compared to Dead Air, they are empty and lifeless,…
Read MoreThis code will play music from a Radio in Arma 3. fnc_radio = compileFInal preprocessfilelinenumbers "a3\missions_f_exp\Campaign\Missions\EXP_m01.Tanoa\functions\fn_EXP_m01_radioMusic.sqf"; [radio1] call fnc_radio;fnc_radio = compileFInal preprocessfilelinenumbers "a3\missions_f_exp\Campaign\Missions\EXP_m01.Tanoa\functions\fn_EXP_m01_radioMusic.sqf"; [radio1] call fnc_radio; Just place a radio item and name it radio1, then put the code above in your initPlayerServer.sqf file. This allows a radio to…
Read MoreStalker Call of Pripyat is easy to run on Linux. This is due to the new OpenXray engine available for Windows and Linux. I managed to finally build this on Ubuntu 18.04 with gcc-8. Firstly, download and install the required source code. 4.4 Wed Aug 28 jason@Yog-Sothoth 0: $ git…
Read MoreI am still working on modding the Stalker Dead Air mod. This one is a bit old now, but benefits from a lot of changes. I have changed the Rostok megaphone audio to the audio used in the Stalker beta builds. This is controlled in the configs\misc\sound\script_sound_l05_bar.ltx file, this controls…
Read MoreThe level.snd_static file in Shadow of Chernobyl controls which sound sources play in certain parts of levels. They can only play one sound, but it can be of any length. They are used to play sounds like a desk fan or electrical sparks. Even a radio on a table. Download…
Read MoreThere are a lot of people modding Stalker Shadow of Chernobyl. I am also having a go at it. I have changed the music playlists for the Agroprom megaphone, as well as Rostok and Cordon. In the \gamedata\scripts\sound_theme.script file are the definitions for the music and speech for the megaphone…
Read MoreНовый Арсенал 6 https://securitronlinux.com/arma3/savedgames.7z. This archive is a saved game for Stalker New Arsenal 6. This is a saved game with the Lab X-16 completed and a massive amount of cash. The player now must travel all the way to Generators to find a floppy for barkeep. This should help…
Read MoreI am making a mod for Shadow of Chernobyl. This is to enhance gameplay and make the weapons more effective. This will not be a ridiculous mod like Complete Mod 2009. That is over the top and makes the game too easy. Mine has the weapons more powerful, but the…
Read MoreI have been playing around with old Stalker Shadow of Chernobyl builds. Build 1935 and build 2571. Firstly, I looked at build 2571. I cannot run this, but it is fun to look inside the game files and see what is inside. I used this utility to extract the game…
Read MoreTo save the player`s loadout after they close the arsenal in Arma 3, put this code in the initPlayerLocal.sqf file. This code will save the player loadout after the arsenal is closed. [missionnamespace,"arsenalClosed", { [player, [missionNamespace, "inventory_var"]] call BIS_fnc_saveInventory; titletext ["Arsenal loadout saved.", "PLAIN DOWN"]; }] call bis_fnc_addScriptedEventhandler;[missionnamespace,"arsenalClosed", { [player,…
Read MoreTo make an artillery piece to fire on a certain spot in the editor, firstly, place the Scorcher unit, name it “arty1” and put this code in the init. this addeventhandler ["fired", {(_this select 0) setvehicleammo 1}]this addeventhandler ["fired", {(_this select 0) setvehicleammo 1}] This will give it unlimited ammo….
Read MoreThe Stalker 2 game is still in development, but there is still no information about it at all. When games are in development, normally, there are plenty of teasers and videos released to show the progress of the game, but with this, all we got was wallpaper and a soundtrack…
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