This simple script will spawn a jet to patrol an AO and attack any enemy vehicle or helicopter it sees. // Spawn a CAS jet to patrol the AO.   _plane = createVehicle ["O_Plane_CAS_02_F", getMarkerPos("plane"), [], 0, "FLY"]; _pilotguy = [[26761.4,24593.4,0.000909805], EAST, ["O_Pilot_F"],[],[],[],[],[],232] call BIS_fnc_spawnGroup;   ((units _pilotguy) select 0) moveInDriver _plane; _wpcas = _pilotguy …