Start a mortar strike on an enemy position in Arma 3.

This simple code will start a mortar strike on an enemy position when a vehicle is destroyed. car1 addEventHandler [ ‘Killed’, { _bombardment = [BIS_Mortar,getMarkerPos "mk2","8Rnd_82mm_Mo_shells",100,24,10] execVM "a3\missions_f_exp\showcases\showcase_endgame.tanoa\scripts\firesupport.sqf"; }];car1 addEventHandler [ ‘Killed’, { _bombardment = [BIS_Mortar,getMarkerPos "mk2","8Rnd_82mm_Mo_shells",100,24,10] execVM "a3\missions_f_exp\showcases\showcase_endgame.tanoa\scripts\firesupport.sqf"; }]; Name the mortar BIS_Mortar, then place a marker on the location to be shelled, named … Read more

Useful Arma 3 code samples to improve your missions.

This code will make your Arma 3 missions run much more smoothly. And provide some nice tricks to make the mission more enjoyable. Put this into the initPlayerLocal.sqf file. This will remove stamina and make weapon sway much more realistic, i.e no Micheal J Fox mode after running. player setCustomAimCoef 0.34; player setUnitRecoilCoefficient 0.50; player … Read more